The Label objects need to have their positions updated as the 3D scene in modified, which I've done but when I print out the coordinates returned by the Node.localToScene method, they're much too large to be within the application scene, and so the labels are never visible in the scene. I've taken example code from the FXyz FloatingLabels example here:
But this doesn't seem to work for my case. I've seen similar questions to mine on this subject, and they all point to using the Node.localToScene method on the node to be labelled in the 3D space.
I'm trying the create a 3D subscene with objects being labelled using Label objects in a 2D overlay.